thank you so much!!
lonley galaxy atmo C3.vital (1.5 MB)
Here some space bright atmo from my presets folder!
Saturno FM lead.vital (365.4 KB)
Here another Night Psytrance FM Lead, simply but beauty and functional
Saturno FM Lead #C1 Sample
catch this #C1 sample I recorded for you with a little eq and arpeggiator.
An analogue sounding pad with a layer of detuned “spikes” - Pad with spikes.vital (1.5 MB)
I have some free Vital presets in this big community sample pack I posted https://www.youtube.com/watch?v=cuJt0m6nOvc&t=5s
@kpanic has just posted a patch - Akira like patch
Hi, here are 25 Vital presets by me, feel free to use them however you like. I hope they work for you. I will be releasing more than 100 presets soon Stay tuned.
@Peter.H has posted a template patch, which shows how an envelope (lfo) can be selected at random (plus another patch).
Sometimes I have somewhat of a throwbackstalgia thing in my head, where I just kind of want to make old school-ish stuff… And here we are.
BA not-so-scream.vital (394.9 KB)
kinda sounds like the generic screamy square bass synth from 2011-2013, though Vital does not provide the scream filter (yet…?), thus forcing me to improvise
basic square lead.vital (245.1 KB)
and purplestep.vital (320.1 KB)
both happened by accident. I wanted a quick and dirty lead for one of random drafts, while I was playing around with actually doing melodies using my newly bought novation launchkey 37, which I later transformed to something that could be used in Purple City-esque dubstep
First attempt to create 303 style bass. It’s not amazing but it’s nice. Hoffman Acid.vital.zip (1.0 MB)
SNFKFutureBounce - Windchimes.vital (320.5 KB)
Ambient-like keys that add a lot of room to a track - I’m particularly proud of this one
Following this: https://www.youtube.com/watch?v=i1kUI5OKLtc&ab_channel=DashGlitch
I recreate a Sequence FM using Mod Remap in the Matrix of Vital:
Ghost FM Gate Seq .vital (246.4 KB)
Try this Random UFO Atmbience from my patches
UFO Random Atmo.vital (3.1 MB)
concerning our Kraftwerk patch, I just had an idea how to clean out some LFOs. We could just use a single LFO with an inclining ramp for all melodies by using mod remapping for each melody respectivly…
I should give this a try…
Hahaaa! Success! And I still have two free LFOs left…
Kraftwerk - Wir sind die Roboter robotized.vital (210.5 KB)
@Peter.H has posted a second patch on the topic of audio rate modulation in vital - interesting stuff. (Here’s his first post on the topic).
Damn crazy … what a clever idea. Love it!
If you check the metadata, that’s exactly what I did…