With all respect to Tytel for creating an awesome synth - given we haven’t seen even a single bugfix update in like a year or so, do you think Vital development would be better handled by a company that would have resources for it, from user’s perspective?
We’ve been told that there’s a lot on Vital’s roadmap, but given Matt’s apparent ability to allocate resources to Vital, it doesn’t seem like those will come to being any time soon.
One developer is only one human being who only can do what that one human being can do.
I guess if someone likes it and wants to show appreciation, why not? It’s a monumental job for one guy to make an instrument like Vital, it must have taken a lot out of him. He’s made it to a high level in terms of the synthesizer world, best we can do now is wait till he gets his second wind. It would be nice to see the occasional proof-of-life though.
I’d love for Vital to be sold to a developer who has the time and willpower to continue its development.
Right now I classify Vital as abandonware due to the total lack of engagement by Matt. It doesn’t take more than two minutes to periodically post here “still working on Vital”.
There are other one or two person development teams that have a much larger catalog of plugins so it’s not impossible for one person to maintain a single plugin.
I will always be of the opinion that the free version of Vital was a huge mistake and ultimately served to kill the project altogether.
Trying to maintain Windows, Mac, Linux and CLAP versions was obviously more than Matt could handle.
At any rate, with Vital still available for purchase with no support or bug fixes going on a year now is not a good look and quite frankly it’s hard to respect Matt as a businessman at this point.
So either sell Vital to another developer, stop selling it and officially abandon it, or get back to work and fix the issues introduced in 1.5.5
Anything else is simply unacceptable behavior for any developer.
It’d be awesome if Vital would join hands with GPU Audio and develop a proof-of-concept first ever GPU accelerated synth. Wishful thinking.
Surely, it would not take much effort to update the changelog and announce roadmap progress every now and then - Tytel must update the logs anyway for himself to track the development.
Total silence and leaving 1.5.5 to early access for a year does signal vital dismission (pun intended).
I hope the best for Tytel and wish that he would pay even the slightest attention to their loyal and supportive fanbase.
what’s holding back the GPU Audio project from downloading the Vital source code and trying a proof of concept? They don’t need Matt’s permission at all, but the burden of proof for this idea is on GPU Audio.
True. This would ve a win-win arrangement though, so optimally Tytel would be involved to make it into Vital official release eventually. Then again, it’s purely imaginary for now, and I believe Tytel, and GPU Audio, have their hands full already. At least Tytel, given Vital’s update cycle.
I wish the best for Vital’s future, it could provide good business with preset marketplace, hopefully allowing expansion of development team. They could even integrate the marketplace straight to preset browser, allowing anyone to release their presets, and separate those from designed preset packs from registered preset developers, and take a commission from the sales.
Whatever Tytel’s gonna do, I hope they will get the development going. There’s some room for improvement even within the synth itself. That’s another discussion, and I’ll be posting some of my views one day when I’ll have time. If those won’t get into Vital, maybe some other synth devs find them useful.
Okay I’m fed up with waiting and cancelled my sub. If there’s nothing else we can do as user community to get the message across I guess I have no choice.
i’ve subscribed, cancelled, resubscribed, and cancelled my subscription already, and this is depending on what i can afford. i’m not really that great at sound design but i try to use it as much as possible. i’m always seeing new tutorials that surprise and inspire me. Vital is a hit, there’s no two ways about it. I’m thinking Tytel may have gotten a lot more success from it than he expected and possibly got a little rock-star-itis. Well deserved if you ask me. Or maybe there’s some personal life normality going on. It’s that real life thing that can get in the way of running a company, and all too often people sacrifice their personal relationships for the sake of financial success and then there’s the folks who don’t, and it hurts their climb up the list of the richest guys in the world. Whether it’s rock-star-itis or family matters, at least we know his priorities are somewhere else at the moment. But I trust Tytel because he made Vital, which is more than a proof of concept, and proof that he knows how to prioritize things. Proof of life would be cool, but maybe the best we fans can do is trust Tytel to make the best decisions he can.
Or less than he expected because so many people are using the free version. I’ve seen all over the internet where people are calling Vital freeware. Yes there is a free version but it is a commercial product.
Every day that passes with nothing but silence from Matt is just another shovel of dirt on Vital’s coffin. Soon it will be dead and buried.
Shame as it’s a great synth but obviously Matt can no longer handle its development for whatever reason.
i like to give the benefit of the doubt. he’s obviously still paying for this website and it’s probably not cheap for whoever owns the server. I think he might have blown a gasket making Vital, it’s quite an effort. who else has made and coded a synth of this caliber by themselves and run the entire show? the big devs have coders slaving away. the small devs usually don’t make anything on this scale. this synth more or less stands alone in terms of accomplishment, so maybe that’s why he got tuckered out.
Well Tytel referred to a personal issue in another thread.
Obviously, as Vital is a commercial product, where paying for it produces a certain kind of relationship between the customer and the provider, that’s the point where you scale up and hire people to do things that meet the expectations of a commercial product instead of ghosting your customers.