Hello All
I upgraded from Windows 10 to Windows 11 a few days ago. Since then, Vital just doesn’t seem to work. My DAW (Cubase 13 as well 14) just crashes when loading Vital. When opening the stand-alone app, the display keeps going off and on continuously. I have also uninstalled the existing version of Vital on my PC and installed the latest version (1.5.5), but the problem still persists.
It was working perfectly on Windows 10.
I would really appreciate if someone could help me sort out the issue. Thanks.
2 Likes
Try a direct x update
Otherwise just saw another post about someone having issues on win 11, maybe there’s a compatibility issue in the latest windows update 
Edit:
Hey
Just saw a news article th most recent windows 11 update has also cause all Ubisoft games to stop working
Fingers crossed they publish a fix and it may be that effecting Vital as well
Try using version 1.0.8 or older.
I have the same problem, but these versions are working for me.
Ok. Thanks for your reply. Really appreciate it.
So I installed version 1.0.8 and it works. Wonder what is the issue with the later versions on Windows 11.
1.5 uses a different rendering engine
the crash is not affected by os version. people have it on windows 11 as well as windows 7. the gfx card is also not affecting the crash; some have new extremely fast gfx cards and still experience the crash whereas on older pc with old gfx card vital works fine. im on win 7 with gtx 980 and vital is crashing everytime. doesnt matter if it’s standalone or vst either. i tried disabling the driver and vital crashes but it’s not even showing anything. when driver is enabled the crash shows a black turning to white background then crashes after 2 secs. mr tytel switched from opengl to directx 11 from version 1.5.1 and onwards but someone who has directx 12 still gets the same crash. another guy who experiences the crashes had gtx 460 se, then switched to gtx 770 and vital worked fine. so it’s probably hardware plus directx combination issue. my crash log shows this:
3: UnhandledExceptionFilter + 0x160
4: longjmp + 0xc2f5
5: _C_specific_handler + 0x8c
6: _chkstk + 0x9d
7: RtlInitializeResource + 0x53a
8: KiUserExceptionDispatcher + 0x2e
22: configthreadlocale + 0x92
23: BaseThreadInitThunk + 0xd
24: RtlUserThreadStart + 0x1d
good luck to us all! 