Skin Sharing Thread

I think it’s the parameter under “All” > “Modulation Meter Control”.
But this seems to be sort of buggy. I noticed that it quite often recalls the colors from a previously loaded skin. Makes it a bit tricky to edit…

2 Likes

Two skins I made

EDIT March 15th
fixed some issues (esp. the wavetable editors) and made a few adjustments on both skins


updated versions attached below
BioCurry.vitalskin (10.5 KB) Brownie.vitalskin (11.6 KB)

11 Likes

biocurry… :joy::joy::joy:

8 Likes

Thank you.

Maybe this colour is defined in the code and not (only in) the skin.

It seems that there is only one modulation colour!? Not sure about that…

UwU lol
Great skin

1 Like

Yes seems that modulation sources (Envelopes, LFOs, Randoms) are sharing the same color for the circles. Was hoping to be able to define those colors individually under let’s say “Lfo” > “Modulation Meter Control” (those that are all black), but that’s not working.
Only the circles for modulation destinations will have different colors, which is set by the “Rotary Arc” for e.g. the Filters.

Not sure about that, but I don’t think so tbh. I guess it’s intentional that the mod sources have the same colors. [EDIT: noticed that it’s pretty much nonsense what I wrote there lol. Of course it has to be coded “somewhere”. But it doesn’t seem to be in the Skin Editor, nor in the .vitalskin file, nor in the file “Vital.skin” under C:\Users\User\AppData\Roaming\vital (on Windows, don’t know the equivalent on Mac/Linux). So it’s probably in the source code, idk.

And there’s still the thing that this is a bit buggy. Similar to the glitch with the tabs on top which won’t switch the colors when changing the skin. With the difference that the tab colors update when clicking on a tab. The mod circles often refuse to change the colors at all. I’m attaching two short clips, first one shows the tabs glitch, second one shows the mod circles having colors that actually don’t belong to the skin loaded.

2 Likes

hmm. on my mac, that vital folder is in my user library>audio>presets folder (with all my presets; i made a skin folder there as well). just mentioning!

1 Like

What I mean here is …/Vital/User/Skins

I’m on a mac too, and I’m pretty sure my vital folder has changed location since the first install. That is, I think my Vital stuff was in user library initially. I then thought I was missing some presets/wavetables and so I deleted everything and re-installed and now Vital stuff lives in ~/Music/Vital/…

my preset folder is zipped since 1.0.8?

Interesting. I’m on 1.0.7 (haven’t seen a mac 1.0.8 build).



Sea.vitalskin (10.1 KB)

5 Likes

It could be made in the skin… so it‘s 50/50 chance…

What is sure for me, everything else is in another file, but haven’t found the file yet. On Mac it should be easier because the files aren’t contained… but we could take a look at github too.

Compared to Webdesign we have the css file - where (not all) optical definitions are made but we miss the index…


krel vital skin .vitalskin (10.3 KB)

7 Likes

Snfk can you make more skins like the red.this is one of the most amazing looking skin for vital.

It Looks good

1 Like

Which skin is it.it looks awesome

Just a lil info, keep in mind that a white circle is used for a bypassed automation!

posted it earlier in this thread >> Skin Sharing Thread

PhasePlant for Vital


PhasePlant.vitalskin (12.7 KB)

35 Likes

You may want to mention an explicit license for skins (ex. CC-BY-SA 4.) If someone wants to distribute a skin pack (like linux maintainers building from source) they don’t have to deal with any permission shenanigans if its explicitly labeled :sweat_smile:

1 Like