Hello,
trying to figure out the Skin Designer details.
I guess (and seem to understand) this is not - yet - meant as an official tool for skin creators, rather something to support Vital devs to build new skind more easily.
But… I have seen videos on how it works, and I think I got how it works, but there some things I don’t fully get.
I guess the color items are the same for all sections, but they are not actually used in all sections, even when checking the items to have them override the global settings.
Furthermore in some cases the changes are not immediately activated (for examples with the text colors in the header tabs, I have to change the selected select tab to have the color actually update even though the skin is reloaded at each change).
Also, why there are two colors for many items (Primary 1, Primary 2 etc.)
And finally, to make a concrete example, I’m trying to redefine the color of automation bars and the “pies” that appear in the specific sections, but I havent figured out so far how things work… is there some kind of explanation, official or not, out there that can help in this regard?
Thanks,
Mario