New member and new to using Vital. Main synths are Dune 3, Rapid and Europa so im very comfortable with wavetable synthesis and Vital thus far. However, the compressor is just not clicking with me despite messing with it and reading the manual. Im a bit embarrassed to ask seeing that I do game sound design for a living, but can someone give me a break down on how the compressor works in Vital? Ratio, compression amount, threshold, upward vs downward, etc. Im just not finding it intuitive.
I appreciate any help here and I look forward to digging into Vital more!
Graphic from the Vital Discord
Ratio: The white lines present on each band
Compression Amount: The height of the green bars
Threshold: The space between the green bars
Upward Compression: Anything beneath the lower green bar
Downward Compression: Anything above the higher green bar
It’s kind of like OTT
I appreciate this man thank you… First time i have seen a Comp handled this way and the diagram helps.
sometimes i wish the compressor was just a clipper. would be cool if it had that mode.
I started with the free version, but upgraded to Plus today. It’s that good! In following a number of tutorials and the graphic explanation above, my version (1.5.5. on LPX 10.75, OS Monterey 12.6), I do not have background grid lines on my compressor. Understanding I can use those to set compression ratios, I’d certainly like to see them. I can’t find any setting with left or right click to show these. Can somebody help me find these as displayed above? Thanks in advance.
They appear to have been removed:
They were never an exact science as far as I could tell, so it makes sense to remove them; the white lines on the compressor bands are the things that control compression ratios.