Hi, could some of the future version has the possibility of mapping modulation to lfo points X and Y position?
no one replying to this, I don’t believe I’m the only one requesting this feature… @Tytel I think that I’m not the only person ready to pay you real money for this great synth if it gets the features, bug fixes and innovations that it needs… please work on it and charge some money for the synth I’m happy to pay you
If Tytel would be in it for money Vital would be the best synth on the planet (well, it kinda is, but even bester) and Tytel would bath in money (maybe they do anyway, who knows), so I don’t think that’s an incentive for them. Good idea though, Serum does that as you probably know.
I also dig for that opportunity, to specify - I would love to make it possible to map Macro and LFO-s to change at least vertical position of the point:
That’s actually kinda possible with a bit of trickery. You need to make a copy if that LFO, edit the vertical position, and then crossfade between them with a remapped macro.
If you don’t need mod remap for that mod connection to anything else you can also just make a ramp up lfo, draw your LFO shape to the remap curve, make another exact same LFO mod connection, load that same remap to the other connection, edit that remap curve’s vertical point positions, and then crossfade between those mod connections. Then you won’t lose an LFO for that if you’re running short.
Big thanks, understood! I’m happy