Hey everyone,
I am new to Vital and really excited to dive deeper into its sound design possibilities. I have explored the basic waveforms and presets;, but now I want to understand how to use the more advanced modulation features like LFOs, envelopes and macros to create evolving sounds. The modulation system looks really flexible but I am not quite sure how to fully harness it for complex patches.
Here are a few things I would love help with ::-
- Best practices for assigning multiple modulations without things getting messy.
- Tips on using macros effectively to control several parameters at once.
- How to create more organic, evolving textures over time (e.g., ambient pads or cinematic sounds).
If anyone has tutorials, tips or patch examples that show these in action…, that would be amazing !! I also searched on the Reddit and found this thread https://www.reddit.com/r/edmproduction/comments/k2qeqe/vital_advanced_modulation_options_vital_vs_serum-azure-admin/ but coludn’t get enough solution.
Looking forward to learning from the community.
Thanks in advance !!
With Regards,
Derek Theler