Hi, i wonder if a granular option can be add to vital for the sample (like pigments)?
that could probably be kind of achieved if there was a “phase” slider (transport/playhead position) on the sampler, with some adjustable interpolation on a little vertical slider to the right of the sample window. then, LFO and other randomizing could be sent to the “phase” slider (transport play position)
Avenger 2 just got a new granular engine too. I don’t own it but it looks quite interesting.