So there’s a sample from a Game Boy Advance game I want to recreate, namely from Mega Man Battle Network 3.
It’s most prominent uses are in the songs “Shine in the Dark” and “Network is Spreading” Here are videos made by a dude who broke down the individual voice channels into separate oscilloscopes.
Shine in the Dark Oscilloscope Decon
Network is Spreading Oscilloscope Decon
I’ve been using SPAN to try to use Eric Bowman’s method of recreating sounds, but I’ve been having a hard time matching the harmonics of the sound.
My ultimate goal here is to make a cleaner version of the sound with more bit depth. It sounds like a pad of some kind to me, or some kind of organ.
Any ideas or tips?